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Material | GetMaterialFromMesh (const MaterialType mesh_material) |
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std::pair< mesh::GeoMesh, Material > | BuildMesh (const api::RoadGeometry *rg, const ObjFeatures &features, const api::LaneId &lane_id, const MaterialType &mesh_material) |
| Builds a map of meshes based on features properties and the RoadGeometry. More...
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std::pair< mesh::GeoMesh, Material > | BuildMesh (const api::RoadGeometry *rg, const ObjFeatures &features, const api::BranchPointId &branch_point_id, const MaterialType &mesh_material) |
| Builds a map of meshes based on features properties and the RoadGeometry. More...
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std::pair< mesh::GeoMesh, Material > | BuildMesh (const api::RoadGeometry *rg, const ObjFeatures &features, const api::SegmentId &segment_id, const MaterialType &mesh_material) |
| Builds a map of meshes based on features properties and the RoadGeometry. More...
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RoadGeometryMesh | BuildRoadGeometryMesh (const api::RoadGeometry *rg, const ObjFeatures &features) |
| Builds a complete RoadGeometryMesh based on features properties and the RoadGeometry. More...
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std::map< std::string, std::pair< mesh::GeoMesh, Material > > | BuildMeshes (const api::RoadGeometry *road_geometry, const ObjFeatures &features) |
| Builds a map of meshes based on features properties and the api::RoadGeometry. More...
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std::map< std::string, std::pair< mesh::GeoMesh, Material > > | BuildMeshes (const api::RoadNetwork *road_network, const ObjFeatures &features) |
| Builds a map of meshes based on features properties and the api::RoadNetwork. More...
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void | GenerateObjFile (const api::RoadGeometry *road_geometry, const std::string &dirpath, const std::string &fileroot, const ObjFeatures &features) |
| Generates a Wavefront OBJ model of the road surface of an api::RoadGeometry. More...
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void | GenerateObjFile (const api::RoadNetwork *road_network, const std::string &dirpath, const std::string &fileroot, const ObjFeatures &features) |
| Generates a Wavefront OBJ model of the road surface of an api::RoadNetwork. More...
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const Material & | GetMaterialByName (const std::string &material_name) |
| Gets a Material based on material_name key. More...
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